David Moret, Ubisoft’s marketing manager, recently spoke to website MaXoE on the forthcoming Wii launch title, Red Steel.
Moret addressed the games visual impact at E3, which received heavy criticism, citing “For E3, graphics was not our priority, one wanted especially to show the potential of the gameplay and the new feelings with this controller. You will discover very soon our graphic improvements”
Additionally, he elaborated on the games length and multiplayer, saying “We count for the moment on a 13 hours average of play. For us, it is still rather difficult to estimate the lifespan of the play because one realizes that the players behave in a very different way. Moreover, there is multiplayer and as long as one bursts oneself above, one continues…”
The full interview can be read here. Bare in mind the text is from a rather basic web translation.
October 30th, 2006 at 8:39 am
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