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Resident Evil: Archives = Resident Evil Gamecube Remake

Resident Evil: Archives

In terms of remakes, Resident Evil released on Gamecube is the standard I hold all other gaming remakes up to. When Capcom decided to put a new polish on their classic survival horror, they added more than just prettier graphics. Now, we’re getting a second remake, or you could call it a remake of a remake. It begs the question, can they improve it even further?

After reading the fact sheet about the game I’m a bit puzzled. There’s a single line in the sheet that has me worried, “This is a Wii version of the classic Resident Evil remake, originally released on GameCube in 2002 which featured new rooms, areas, items and creatures that were not included in the PlayStation original released in 1996″

So, there isn’t going to be much more to this game other than it being a straight re-release of the Gamecube game? As I keep reading the fact sheet, there’s nothing mentioned of anything new coming for the Wii version. No talk of updated control schemes, no boost in graphics, and most importantly no new content.

Don’t believe me, read the features section of the fact sheet:

You take control of S.T.A.R.S. Alpha team members Chris Redfield and Jill Valentine (both recently seen in the smash hit, Resident Evil 5). Your mission is to investigate the ominous mansion at the core of the horrific disaster and uncover the secrets behind a radical, genetic research facility. With unspeakable horrors lurking around every corner, the ultimate test will be to make it out alive! Relive the thrills and terror that defined the genre of Survival Horror and launched a franchise that has sold over 40 million games worldwide.

Features:

· The Original, Reborn: This is a Wii version of the classic Resident Evil remake, originally released on GameCube in 2002 which featured new rooms, areas, items and creatures that were not included in the PlayStation original released in 1996

· Survival of the Fittest: Battle against putrid zombies, infected dogs and horrific gigantic bosses as you struggle to survive

· Defense weapons: Defensive weapons protect characters when being attacked

· Your favourite Resident Evil Characters on the Wii: Play as Chris Redfield and Jill Valentine, who each uncover two completely different paths as they explore deep within the horrific mansion

· In-depth Puzzles: Solve dangerous, intricate puzzles and uncover terrifying secrets

· More than 10 Different Game Endings: Unique endings dependent upon play decisions and successes

As you ponder what to make of this latest development, enjoy the screenshots below.

(Click To Enlarge)
Resident Evil: Archives Screen 1 Resident Evil: Archives Screen 2 Resident Evil: Archives Screen 3 Resident Evil: Archives Screen 4 Resident Evil: Archives Screen 5 Resident Evil: Archives Screen 6 Resident Evil: Archives Screen 7 Resident Evil: Archives Screen 8 Resident Evil: Archives Screen 9 Resident Evil: Archives Screen 10

Cursed Mountain: Mixing Buddhism and Horror

Around September of last year, I posted a video of an upcoming survival horror game that piqued my interest. It was called Cursed Mountain, and showed a lone man surviving on top of a cold mountain somewhere in another country.

There wasn’t much else to talk about Cursed Mountain, until now. The publisher/developer of the game sat down with IGN to talk about the game, and show off some gameplay footage. If you want to read the entire interview, click here. All you really need to know is the backbone of the plot which is quoted by Martin Flipp…

Cursed Mountain is the first game that combines the elements of mountaineering, Buddhism and horror. We are offering the player a new and very unique setting on the top of the world.

The gameplay footage looks beautiful, but I have some qualms. First, there’s a couple of places in the video that look really dark. Not spooky dark, but I can’t see where I’m going dark. I’m sure there’ll be brightness settings for the game so it’s a very minor setback. Anyhoo, enjoy the videos below…

LIT and MERCS Coming To Wii Shop Channel Today

Today’s WiiShop downloads couldn’t be more different if they tried. LIT, is a horror/puzzle game releasing on the WiiWare. You have to battle through a dark, and possessed high school by strategically utilizing light switches to vanquish your foes. read more »

Winter Being Noticed By Publishers

I hope that everyone had a fabulous Super Bowl weekend, and enjoyed the game. If not, hopefully you enjoyed the commercials (Dorito’s Crystal Ball To The Groin FTW!). Now that it’s Monday, I have some good news to share which has me feeling iffy at the same time.

Winter, is a game that IGN debuted to the public awhile back. IGN interviewed the President of n-Space, and Creative Director of Winter, also showing off some video footage of the survival horror. The game footage had me quite excited, as I’m a sucker for a good survival horror.

Unfortunately, the game couldn’t come to be as Winter was going through some struggles. n-Space was having a hard time finding a publisher to release the title to the mass market. According to the interview, no publisher wanted to take a chance on a survival horror title for the Nintendo Wii.

This news then led to an outcry from gamers who wanted to see the game released. When an online outcry begins, a petition is then soon to follow. Many gamers from around the world signed the petition, and according to GoNintendo many publishers are starting to take notice.

GoNintendo, received this quote from Dan O’Leary, “The interest in and support of Winter has been amazing to witness. The whole thing has meant a lot to the team. The internet is so full of haters that it’s really refreshing to see all the positive response and the petition is quite amazing in itself.

We have had some new and revived interest from publishers for the title, but it’s not something we’ve aggressively pursued just yet. n-Space is currently in the midst of closing three titles – 7 skus plus localizations – so we’re pretty swamped right now. We’ll start some more aggressive follow-up in the near future. I suspect we will have some interesting conversations.”

So, there you have it folks, Winter might have some life in it yet. I hate to be a stickler, but I have some problems with the whole way this Winter story has gone down. First, I’m still wary of n-Space’s dedication to their products because of their Front Page looking website. Second, as I mentioned in my first post about Winter, ‘why is this the first time I’m ever hearing about this game?’. Even though they’ve apparently been trying to sell it to a publisher for nearly two years.

The latest bit of information that has confused me is n-Space’s reaction to the petition. They claim they’re excited, and have gained some interest from publishers. The reason they aren’t trying to progress forward is because they’re closing three titles, and setting seven others up for localization. Yet, looking around various gaming site databases I can’t find even one of these games. If a game is coming close to being finished (“closed”), you’d figure we’d have heard something about it.

The whole way n-Space has gone about their Winter project has me baffled. It worries me at the same time as I really want to see Winter released. Hopefully, all my worries are nothing and eventually we’ll see a Winter release.