Tag Archives: Sega


First Wii MotionPlus Battle: Virtua Tennis 2009 vs. Grand Slam Tennis

With the Wii MotionPlus release rising in the distance, Wii owners are anxiously anticipating the chosen device to bring 1:1 controls for the system. Images of lightsaber duels, realistic sword fights between Link and Ganondorf have lined many gamer’s dreams since the MotionPlus announcement.

We might have to wait a bit for some of the dreams to come true, because the first demonstration of the Wii MotionPlus technology will come by way of….tennis. That’s not to put down tennis based games, because I’ve enjoyed many of them in the past (Pong, Mario Tennis, Virtua Tennis). It’s just kind of funny that two of the first demonstrations of Wii MotionPlus are tennis games. Then soon after those releases we’ll have Wii Sports Resort.

So, if we’re going to have two options for MotionPlus based tennis action, which is the more worthy? It’s hard to say with certainty at this point, because neither are out yet. It’s fun to speculate though, so let’s take a look at what we know about them currently…

EA Sports Grand Slam Tennis

EA Grand Slam Tennis

Publisher: EA Sports
Developer: EA Canada
Release Date: June 16, 2009


Wii MotionPlus Hands-on – IGN: “Playing Grand Slam Tennis with the device, movements are interpreted more accurately – for instance, delivery of serves can be controlled more by the speed of your swing. A gentle arc produces a gentle shot, while a strong, decisive push sends the ball spinning toward your opponent much faster.”

EA SPORTS Grand Slam Tennis Preview – Gamezone:“EA Sports showed off Grand Slam Tennis at its Season Opener event in San Francisco Thursday, and while the game plays intuitively enough using the motion controls of the Wii remote, it is when the motion-plus attachment is hooked in that the game becomes not only more challenging, but much more interactive.”

Sick of Wii Sports tennis? EA Sports to serve up its own flavor of the Wii sport – Gamedaily: “EA Sports finally heads back to Wimbledon with an officially licensed tennis game, due for release on the Wii this summer. EA Sports Grand Slam Tennis hopes to capture the authenticity of the sport, while still offering fun gameplay for all. We recently got a chance to go hands-on with it at an EA event and came away impressed.”

Dark Horse Factor: John McEnroe – Even after 17 years of retirement, you could still call John McEnroe the face of Tennis. He basically took this reserved sport which was adorned with golf clapping and silence, made it loud and approachable. With his antics on court to his savvy with the media; McEnroe was not only a tennis star, but a celebrity.

Celebrities sell.

Virtua Tennis 2009

Virtua Tennis 2009

Publisher: SEGA
Developer: Sumo
Release Date: May 19, 2009


Virtua Tennis 2009 Hands-on – IGN (Pre-MotionPlus Announcement): “Sumo’s lent an attentive ear to the rabble of forums and addressed several key complaints with Virtua Tennis 3, while some of the improvements elsewhere in the game also feed into the on-court action. Player’s propensity to dive for every shot has been toned down, meaning some of the exaggerated acrobatics that marred Virtua Tennis 3 are a thing of the past, and the often broken lob mechanics have been given a thorough once over.”

Virtua Tennis 2009 Preview – Gamedaily: “In addition, developer Sumo Digital tweaked the lob mechanics to make them feel natural and toned down the excessive diving that plagues Virtua Tennis 3. Now, instead of falling over, your selected player stumbles.”

Dark Horse Factor: Depth of Gameplay Modes – SEGA based sports games have always been heralded as being some of the deepest simulations around. Virtua Tennis 2009 is no different, as it looks to bring the goods. World Tour mode sounds like an entire game in and of itself. You’ll take a tennis player and bring him up through the ranks. Then you’ll be able to take them online. Being the deepest tennis game around will be what sells Virtua Tennis 2009.

Wii MotionPlus Compatibility : Since the topic of this post is these two games being the first Wii MotionPlus compatible titles, should atleast make a mention. It’s hard to judge one over the other because very few people have had hands-on experience. EA seems to be bursting with confidence as they’ve let many people preview Grand Slam Tennis sans MotionPlus announcement. Not so with Virtua Tennis 2009. This doesn’t necessarily mean that Grand Slam Tennis’ MotionPlus will be better, just that EA is bragging a bit more than SEGA.


New The Conduit Screens (Gallery)

I just received a large amount of The Conduit screens, from the guys over at SEGA and/or High Voltage Games. They show off some new aliens, along with some Washington DC locales you can expect to see. There’s 13 in all, so take your time and enjoy them…

As always, (Click To Enlarge)

The Conduit Screen 1 Tab The Conduit Screen 2 Tab The Conduit Screen 3 Tab The Conduit Screen 4 TabThe Conduit Screen 5 TabThe Conduit Screen 6 TabThe Conduit Screen 7 TabThe Conduit Screen 8 TabThe Conduit Screen 9 TabThe Conduit Screen 10 TabThe Conduit Screen 11 TabThe Conduit Screen 12 TabThe Conduit Screen 13 Tab


House of the Dead: Overkill Sets Guinness World Record

House of the Dead

If you’ve played House of the Dead: Overkill then you know that the game isn’t known for its poetic dialogue, or ground breaking story. In fact, both are something out of a 70’s camp horror movie. Of course, no 70’s horror movie had this much swearing in it.

According to the Guinness Book of World Records: Gamer’s Edition 2009, House of the Dead: Overkill has set the record for most swearing ever in a video game. The experts at Guinness counted 189 uses of the word fuck. If you take all the dialogue of the game and count out the f-word, you’ll see it’s used once per minute. Or a total of three percent of the entire script.

I’m wondering if they counted the songs that play during the menu. Those repeat, so how many times you hear fuck depends how long you decide to spend on the main menu.

Congrats to HotD:Overkill, SEGA, and Headstrong Games for releasing the most profane video game in the history of the media.

I’m sure they’re proud… ;)

[Source: Electronic Theatre]

Games Views

Split Decision – MadWorld vs. Rune Factory: Frontier

They say that a man is defined by the tough choices he makes in life. I’m not sure who said that, maybe I just made it up but I’ve run into a tough decision. One that separates the men from the boys.

Due to certain parts of my budget being more important than others, I can’t buy MadWorld and Rune Factory: Frontier. For the immediate future at least. This week MadWorld released, and next week (March 17th) Rune Factory: Frontier comes out. There can only be one added to my collection; I just can’t decide which one it should be.



MadWorld is game I’ve been brimming about since I heard about last year, and one I’ve been greatly anticipating. If you don’t believe me, just read the previous posts I’ve made about it.

MadWorld Releases Today – Review Roundup (and a rant)
MadWorld Death Watch Episode 3
New MadWorld Videos – Let Me Learn Ya Somethin’
Evolution of MadWorld
MadWorld TV Trailer (Part 2)
New York Comic Con Gameplay Videos Of MadWorld & The Conduit
MadWorld – TV Sports Trailer (w/ Expert Analysis)
Top 5 Anticipations For 2009
Happy Holidays From MadWorld – Trailer
Top 5 Game Releases For 2009
Top 5 2008 E3 Moments

I’ve hyped the game quite a bit on the site, but now that its released does it live up to the talk?

From everything I’ve been reading, MadWorld is all the things we hoped to find within its black/white/red walls. Here’s a list of reasons to buy the game, and not to buy based on reviews thus far:

Reasons to buy: More blood than Dracula could drink in a night. The violence is couple with great controls. The graphics look solid, and animations are supposedly varied and provide some epic moments. Haven’t played a good beat em’ up in a long time.

Reasons not to buy: My first MadWorld adventure, according to reviewers will end at around 6-7 hours. Has some quirky control issues, but aren’t very rampant.

Rune Factory: Fronter

Rune Factory: Frontier

Rune Factory: Frontier is a little harder to judge than MadWorld mostly because it isn’t out yet. That and not much has been released about Rune Factory: Frontier. The best place I’ve been able to obtain information about RF:F is from its official site.

There’s also been a trailer released…

Ok, let’s get to the gritty about RF:F:

Reasons to Buy: Rune Factory series has been solid on the DS. The Rune Factory site shows that the game might have great depth. Harvest Moon based games provide a long lasting experience that requires a good amount of game time dedication. The ESRB rating states that ‘use of alcohol’ is back in Harvest Moon

Reasons not to Buy: Haven’t played any of the Rune Factory DS games yet (might not like them). Harvest Moon based games have been very hit or miss since the Nintendo 64 era.

Until reviews start coming in for Rune Factory: Frontier it’s going to remain a split decision for about a week. My first reaction is to just rent MadWorld since it can be beat in 5-7 hours. But maybe it’s worth more than one play through. We’ll just have to wait and see if RF: F impresses like I’m hoping it will.

Virtual Console WiiWare

Wii Shop Channel Update: One WiiWare, One Virtual Console Game

Alex Kidd

This Monday (03/09), sees the inclusion of two games to the Wii Shop channel. First, is the classic platformer, Alex Kidd: The Lost Stars from the Sega Master System. Next, there’s Gradius Rebirth, yet another side scrolling shooter to add to the long list of Gradius releases.

Here’s information for both games…

Remember when Grandma used to mark your height on the wall every so often, just to see how fast you were growing? Well, if the Wiiâ„¢ Shop Channel had its own growth chart, she’d be impressed at how the selection of great games keeps getting bigger and bigger each week. Take a look at the latest additions and you’ll discover a pair of different yet equally engaging titles: a thrilled-packed WiiWareâ„¢ shooter and a classic SEGA adventure for the Virtual Consoleâ„¢. Thanks to this steady stream of new games, your own library ought to be growing up fast, too.

Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Pointsâ„¢ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:


Gradius ReBirth (Konami, 1 player, Rated E for Everyone-Mild Fantasy Violence, 1,000 Wii Points): Blast your way through levels filled with alien spaceships and otherworldly creatures in this retro side-scrolling shooter. Pick your weapons carefully and upgrade them to create a devastating arsenal of space-aged weapons that will aid you in your challenging mission. Players can post their high scores to worldwide leader boards via Nintendo® Wi-Fi Connection and see where they rank against all the other Gradius ReBirth players. Test your skills with Gradius ReBirth and see if you have what it takes to beat this action-packed arcade shooter.

Virtual Console

Alex Kidd: The Lost Starsâ„¢ (SEGA MASTER SYSTEM, 1 player, Rated E for Everyone-Comic Mischief, Crude Humor, 500 Wii Points): In this platformer from the 1980s, help Alex Kidd in a race against time to find the 12 missing zodiac signs hidden in six challenging levels-including toyland, the robot factory and an outer-space level-all complete with crazy enemies.


The Conduit Dev Diary (Part 2)

For those who are drooling in anticipation over The Conduit (I’m on that list), a new developer diary video has been released talking some more about the game.

If hearing about technical aspects of the game doesn’t interest you then move on. If terms like death animations, adaptive music, motion blur, dynamic shadows turn you on, hit the play button below.