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Red Steel 2 – What We Know

Red Steel 2

To me Red Steel is one of the most disappointing games ever. The games isn’t awful mind you, but it was such a let down. Going into the Nintendo Wii launch, the idea of sword fighting was high on everyone’s list. Including my own. The hype for Red Steel was getting so big that some were preparing for Goldeneye on the Wii.

Red Steel delivered in the sense that everything they bragged about was there. It was just unpolished, unfinished, and buggy as hell. It was apparent that Ubisoft really wanted to have a launch title, and was willing to rush Red Steel out in order to do so. Luckily, this time around Ubisoft has no time table to worry about. Here are some key things we know about Red Steel 2 so far:

– Takes place in the desert, with a metropolis backdrop

– Releases Holiday 2009

– Will utilize Wii Remote MotionPlus

– Multiplayer hasn’t been confirmed or denied

– Ubisoft has an official Red Steel 2 website up.

For more details, check out the press release below…

LONDON, UK – APRIL 29, 2009 – Today Ubisoft® announced Red Steel®2, exclusively on Wiiâ„¢ system from Nintendo. Red Steel remains one of the most successful Wii titles and the only brand created specifically for the launch of the platform. Red Steel 2 is being developed by Ubisoft Paris and will be available for the 2009 holiday season.

Red Steel 2 returns with an artistic style and flair created just for Wii. Set in a desert-bound, high-tech metropolis, Red Steel 2 is a revolution in the action-fighting genre, taking full advantage of the capabilities of the Wii MotionPlusâ„¢ accessory. Your movements are faithfully replicated on-screen, putting the emphasis on swinging, shooting and fun! With the ability of the Wii MotionPlus to sense the strength of a swing, you will literally be able to make an impact on your adversaries through power and precision.

“Red Steel was a unique opportunity for Ubisoft to work in tandem with Nintendo to create a title exclusively for the launch of the Wii console,” said John Parkes, EMEA marketing director at Ubisoft. “Red Steel 2 is another milestone for the company as it is the first Ubisoft title with full Wii MotionPlus integration.”

Just as Red Steel broke ground as the only third-party brand created for the launch of the Wii, Red Steel 2 will be the must-have game of Holiday 2009 for those who wish to stretch their own capacities and fully experience a game that was built from the ground up to take advantage of the Wii MotionPlus.

Balance Board Support Announced For Punch-Out!

I’m not quite sure why, but it seems that Europe keeps getting the upper hand when it comes to information about Punch-Out! on the Wii. No matter, just hearing this news even if I had to translate it from Italian is a blessing.

All it requires is one sentence…

Wii Balance Board support for Punch-Out!

Everything that’s been released, or announced about Punch-Out! has gone exactly the way I wanted. The only thing left that would make it complete is if somehow they’re able to bring Mike Tyson back to fight against.

Here’s the Italian press release, translated via Google Translator..

Punch-Out!, A legend among the arcade titles, Wii back on and this time the fists are even more powerful! Find your favorites, from a Glass Joe Von Kaiser, who will challenge the ring waging battles bright colors, with the addition of enhanced functionality thanks to Wii. Find your favorites, from a Glass Joe Von Kaiser, who will challenge the ring waging battles bright colors, with the addition of enhanced functionality thanks to Wii. Punch-Out! Punch-Out! arrives in Europe, ready for a new assault, May 22 next year. arrives in Europe, ready for a new assault, May 22 next year.

Born originally for NES and Super NES, Punch-Out! Born originally for NES and Super NES, Punch-Out! recounts the story of Little Mac, a promising boxer of the Bronx who comes to conquer the world title in boxing. recounts the story of Little Mac, a promising boxer of the Bronx who comes to conquer the world title in boxing. During the game, Little Mac must challenge and defeat them one by one the champions of the World Video Boxing Association, which brings together all the boxers out of the head by a Kaiser Von King Hippo, until Doc Louis. During the game, Little Mac must challenge and defeat them one by one the champions of the World Video Boxing Association, which brings together all the boxers out of the head by a Kaiser Von King Hippo, until Doc Louis.

The game revolves around the tactics of boxing, teach how to identify the opponent’s weaknesses and exploit them to your advantage, using your best uppercut, hooks and straightforward. The game revolves around the tactics of boxing, teach how to identify the opponent’s weaknesses and exploit them to your advantage, using your best uppercut, hooks and straightforward. The new 3D graphics and the new control system, which uses the Wii Remote and Nunchuck, allowing you to live a fantastic experience, involvement in a series of battles that have nothing to envy from reality! The new 3D graphics and the new control system, which uses the Wii Remote and Nunchuck, allowing you to live a fantastic experience, involvement in a series of battles that have nothing to envy from reality!

The new and unique control system allows Wii via the Wii Remote and Nunchuk to mimic the movements of his right hand and the left, while a second “classic” control, sees the Wii remote horizontally positioned to simulate command of the historic game for NES, to the delight of all the fans who loved the original title. The new and unique control system allows Wii via the Wii Remote and Nunchuk to mimic the movements of his right hand and the left, while a second “classic” control, sees the Wii remote horizontally positioned to simulate command of the historic game for NES, to the delight of all the fans who loved the original title. For owners of the Wii Balance Board (contained within the pack of Wii Fit) is also possible to use third control system, which lets you dodge the blows opponent realistically shifting the weight of his body once rose on the floor while you take shots of attack coupled with the Wii Remote and Nunchuk. For owners of the Wii Balance Board (contained within the pack of Wii Fit) is also possible to use third control system, which lets you dodge the blows opponent realistically shifting the weight of his body oz rose on the floor while you take shots of attack coupled with the Wii Remote and Nunchuk.

Punch-Out! brings the thrill of the ring on Wii, offering you the chance to fight in the living room of your home. brings the thrill of the ring on Wii, offering you the chance to fight in the living room of your home. Outside the latter is about to begin the first round! Outside the latter is about to begin the first round!

via: Nintendo.it

New Punch-Out! Details

Punch-Out! logo

As 05/18/09 comes closer and closer, my excitement for Punch-Out! continues to grow. My giddy school girl fanboy voice began squealing at the latest news dropped on us about Punch-Out!. It came in the form of a press release on Nintendo’s UK website.

We learn a bit more about the control scheme, but of course the big news is that head-to-head multiplayer will be included in Punch-Out!. Read the press release for more details.

Get your gloves on and return to the ring – Punch-Out!! is making a comeback! Originally a hit on the Nintendo Entertainment System back when boxers still fought for 15 rounds, the newest instalment in the series comes out swinging on Wii.

An intuitive control scheme takes you closer to the action in the ring than ever before! Unleash hooks, uppercuts and Star Punches by swinging the Wii Remote and Nunchuk, or flip your controller sideways to enjoy the classic NES control scheme.

As big-hearted Bronx brawler Little Mac, you’ll have to launch a one-man assault on the boxing world as you bid to become undisputed champ of the Minor, Major and World ranking organisations. Along the way you’ll lock horns with the likes of Glass Joe, Don Flamenco and the hard-hitting King Hippo. A total of 13 flamboyant fighters stand in your path, every one with a creative new way of trying to make sure you end up face-down on the canvas.

Thankfully, Little Mac can fight back. Armed with the Wii Remote and Nunchuk, punching is a simple case of taking a swing at your opponent whilst holding different combinations of buttons. Soften them up with jabs by pressing up on the Nunchuk Control Stick when you punch, or crash home a super-charged Star Punch by holding the C or A Buttons as you let your hands go.

Of course, if you intend to master the sweet science you’ll have to learn how to hit and not get hit. Punch-Out!! calls on you to keep a close eye on your opponents and learn their attack patterns – hopefully leaving them swiping at fresh air and open to a crashing counter. If it all sounds like a lot to remember when the leather starts flying, you’ll be glad to know the game features a helpful tutorial mode to make sure you get to grips with the basics before you climb through the ropes.

Ultimately, you’ll no doubt want to make sure you’re rightfully recognised as the pound-for-pound king of the ring. Punch-Out!! includes a multiplayer mode that lets you and a friend slug it out to the bitter end. As in the single player mode, you’ll want to land punches at the right moment to build up Star Punch points that translate into almighty haymakers! Landing and dodging blows in Head-to-Head mode also builds up a Giga Mac gauge. Once full, your fighter is ready to inflict some serious damage.

Have you always thought you could have been a contender? Then get ready to rumble in the all-action Punch Out!! for Wii.

* Fight it out in Career and Exhibition modes or challenge a friend in Head-to-Head mode.
* Play using the Wii Remote and Nunchuk for a hard-hitting and immersive experience!
* Go retro by holding the Wii Remote sideways like a NES controller and pounding home punches with a simple press of the 1 and 2 Buttons.

Ghostbusters: The Video Game (One Video)

There have been plenty of screenshots released for Ghostbusters: The Video Game. Unfortunately I’ve only been able to find one video relating exclusively to the Wii version of the game. Luckily it’s pretty extensive, and we get to learn quite a bit about the motion controls, and some of the gameplay.

Ghostbusters: The Video Game

Ghostbusters: The Video Game

Back in the late 80’s, early 90’s there were very few things that were important in my tiny little world. One of them being Batman, and the other Ghostbusters. You name the Ghostbusters toy, and I undoubtedly had it somewhere in my room. I have a picture of me in my ‘Back off man, I’m a Ghostbusters’ sweatshirt. If I can find it, I’ll post it on here.

Fast forward 25 years, and I’m still a Ghostbuster at heart. I might not be driving an Ecto-1 toy around on the carpet, but now I have something better. Ghostbuster video games.

I consider it a travesty that I haven’t made a post about Ghostbusters on WiiBlog yet. I was looking back, trying to find something I’ve said about Ghostbusters, and bubkus. So, now I have to make a huge mega entry about Ghostbusters: The Video Game to make up for lost time.

I consider it a genius idea for whoever decided to make two separate games for the (PS3, Xbox360), and Wii. Too many times we’ve seen developers try to make the same game playable on the three platforms, and it just doesn’t work. The Wii just doesn’t have the hardware, and I’m glad the developers for Ghostbusters: The Video Game were able to realize that.

It was a genius decision, because nerds like me have already pre-ordered both Wii, and Xbox 360 versions from Gamestop. Free T-Shirt if you pre-order. Which nearly instantly doubles the profits for Atari, who I believe will look like geniuses for picking up publishing rights to Ghostbusters.

In light of my discovery of me not mentioning Ghostbusters, I’m going to have a little extravaganza today. I’ll be posting screenshots, videos, all dedicated to the upcoming release of Ghostbusters: The Video Game.

New MadWorld Videos – Let Me Learn Ya Somethin’

With less than a month until MadWorld’s release date, we can expect a ton of media to come our way between now and then. SEGA has provided a slew of gameplay videos, and introduces a new character, The Black Baron.

He’s going to learn ya something.

These are the first videos to show extensive gameplay, and they don’t disappoint. I am left puzzled however. How does only a certain part of a subway train leave a bloody mess when someone is thrown up against it?

*WARNING* – Offensive content on just about every front is shown in the videos.


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