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			<pubDate>Thu, 29 May 2025 14:00:00 GMT</pubDate>
			<title>The VGHF Is Set To Dump 125 Mystery Prototype ROMs Live On Stream</title>
			<description><![CDATA[<p><strong>Includes titles for the NES/Famicom & MSX2.</strong></p><p>The creator of the Video Game History Foundation, Frank Cifaldi, has announced yesterday <a class="external" href="https://bsky.app/profile/frankcifaldi.bsky.social/post/3lqb6wtk5hk23">on social media</a> that the 501(c)3 non-profit organization has recently come into possession of 125 mystery prototype ROMs, which are believed to originally be from Taito Japan.</p><p>And, better yet, the non-profit will be doing a livestream in a week's time (on June 5th) where it will be dumping and analyzing their contents live on stream.</p><p>Read the <a href="https://www.timeextension.com/news/2025/05/the-vghf-is-set-to-dump-125-mystery-prototype-roms-live-on-stream">full article on timeextension.com</a></p>]]></description>
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			<link>https://www.timeextension.com/news/2025/05/the-vghf-is-set-to-dump-125-mystery-prototype-roms-live-on-stream</link>
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			<pubDate>Thu, 29 May 2025 10:00:00 GMT</pubDate>
			<title>Never Before Seen Footage Of &quot;Lost&quot; Final Fantasy &#039;Chocobo Racing&#039; Mini-Game Surfaces Online</title>
			<description><![CDATA[<p><strong>Before Crisis was a 2004 cell-phone exclusive prequel to Final Fantasy VII.</strong></p><p>For the time ever, you can now watch some never-before-seen footage of <strong><a class="external" href="https://www.timeextension.com/features/the-tale-of-final-fantasy-viis-lost-prequel-and-the-fans-that-are-trying-to-save-it">Before Crisis: Final Fantasy VII</a></strong>'s lost Chocobo Racing mini-game, thanks to a group of feature phone preservationists.</p><p>As you may or may not already be aware, over the last few years, there's been a concerted effort from members of the <strong><a class="external" href="https://www.timeextension.com/games/nes/final_fantasy">Final Fantasy</a></strong> fan community and the <a class="external" href="https://keitaiwiki.com/wiki/KeitaiWiki">Keitai Wiki Discord</a> to try and preserve and rebuild the mobile title, which served as a prequel to <strong><a class="external" href="https://www.timeextension.com/games/ps1/final_fantasy_vii">Final Fantasy VII</a></strong> and focused on a story about the Turks.</p><p>Read the <a href="https://www.timeextension.com/news/2025/05/never-before-seen-footage-of-lost-final-fantasy-chocobo-racing-mini-game-surfaces-online">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-183009</guid>
			<link>https://www.timeextension.com/news/2025/05/never-before-seen-footage-of-lost-final-fantasy-chocobo-racing-mini-game-surfaces-online</link>
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			<pubDate>Wed, 28 May 2025 14:00:00 GMT</pubDate>
			<title>&quot;One Of The Rarest Video Games In History&quot; Has Finally Been Preserved</title>
			<description><![CDATA[<p><strong>Only a single copy of TRIPITAKA is known to exist.</strong></p><p>When you're talking about obscure video games, they don't come much more obscure than 1993's <strong>Cosmology of Kyoto</strong>, developed by Japanese studio SoftEdge. A nonlinear CD-ROM adventure, the game was lucky enough to get a Western release in 1994, and while it wasn't commercially successful, it has since gained a cult following online.</p><p>However, as leftfield as Cosmology of Kyoto undoubtedly is, its sequel is even more unknown—in fact, until very recently, it wasn't even known if it had actually been physically released. Entitled <strong>TRIPITAKA 玄奘三蔵求法の旅</strong>, the game sold on Yahoo Japan in 2023 for almost $300—and video game academic Bruno de Figueiredo has successfully managed to get it preserved online.</p><p>Read the <a href="https://www.timeextension.com/news/2025/05/one-of-the-rarest-video-games-in-history-has-finally-been-preserved">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-182974</guid>
			<link>https://www.timeextension.com/news/2025/05/one-of-the-rarest-video-games-in-history-has-finally-been-preserved</link>
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			<pubDate>Tue, 27 May 2025 14:00:00 GMT</pubDate>
			<title>This Little-Known Evangelion Fighting Game Has Been Preserved</title>
			<description><![CDATA[<p><strong>Evangelion The Fighting Impact Rebuild launched on mobile in Japan.</strong></p><p><a href="https://www.timeextension.com/features/the-quest-to-preserve-japanese-keitai-feature-phone-games">Preserving Japanese phone games is a tricky and often underappreciated process</a>. These titles weren't distributed physically but as digital downloads via services such as i-mode, so tracking them down and ensuring they're not lost forever as hardware dies is effectively a race against time.</p><p>While many gamers look down on mobile phone games—especially those produced before smartphones became commonplace—it's easy to forget that some of the biggest publishers launched exclusive instalments from their best-selling franchises on Japanese phones, making their preservation a matter of considerable importance.</p><p>Read the <a href="https://www.timeextension.com/news/2025/05/this-little-known-evangelion-fighting-game-has-been-preserved">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-182927</guid>
			<link>https://www.timeextension.com/news/2025/05/this-little-known-evangelion-fighting-game-has-been-preserved</link>
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			<pubDate>Thu, 22 May 2025 12:00:00 GMT</pubDate>
			<title>Dig Deep Into This NES Addams Family Game With These 7 Newly Discovered Prototypes</title>
			<description><![CDATA[<p><strong>The Addam's Family: Pugsley's Scavenger Hunt was released for the NES in 1993.</strong></p><p>Games That Weren't, the website dedicated to preserving early and unreleased builds of games, has just announced the release of 7 newly discovered prototypes related to Ocean Software and Enigma Variations' 1993 NES platformer <strong>The Addam's Family: Pugsley's Scavenger Hunt</strong>.</p><p>According to Frank Gasking, the creator of Games That Weren't, the builds were provided to the website by Mark Greenshields (formerly of Enigma Variations), who gave his permission for them to be added to the site.</p><p>Read the <a href="https://www.timeextension.com/news/2025/05/dig-deep-into-this-nes-addams-family-game-with-these-7-newly-discovered-prototypes">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-182717</guid>
			<link>https://www.timeextension.com/news/2025/05/dig-deep-into-this-nes-addams-family-game-with-these-7-newly-discovered-prototypes</link>
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			<pubDate>Wed, 21 May 2025 12:00:00 GMT</pubDate>
			<title>A 2008 Bomberman Puzzle Game For Japanese Feature Phones Has Just Been Preserved</title>
			<description><![CDATA[<p><strong>'Bomberman Puzzle Special' was released for i-Mode phones.</strong></p><p>The i-Mode version of Hudson Soft's 2008 mobile title <strong>Bomberman Puzzle Special</strong> has now been dumped and preserved, the feature phone preservationist RockmanCosmo has <a class="external" href="https://x.com/RockmanCosmo/status/1924892891178229802">announced</a>.</p><p>Released in 2008, Bomberman Puzzle Special is a Sokoban-style puzzle game that acts as an expanded version of the 2003 i-Mode title <strong><a class="external" href="https://keitaiwiki.com/wiki/Bomberman_Puzzle">Bomberman Puzzle</a></strong> (which was also released for EZWeb-compatible phones in 2004). It includes double the amount of puzzles over the original game (600 in total) as well as the ability to create and save 10 custom levels — a feature that wasn't present in the initial release.</p><p>Read the <a href="https://www.timeextension.com/news/2025/05/a-2008-bomberman-puzzle-game-for-japanese-feature-phones-has-just-been-preserved">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-182636</guid>
			<link>https://www.timeextension.com/news/2025/05/a-2008-bomberman-puzzle-game-for-japanese-feature-phones-has-just-been-preserved</link>
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			<pubDate>Sat, 17 May 2025 11:00:00 GMT</pubDate>
			<title>Feature: Japan&#039;s Game Preservation Society Is Safe For Now, And It&#039;s All Thanks To You</title>
			<description><![CDATA[<p><strong>A message from GPS founder Joseph Redon.</strong></p><p>Two weeks ago, <a href="https://www.timeextension.com/features/we-might-be-about-to-lose-a-powerful-force-in-the-world-of-video-game-preservation">when Time Extension ran a feature on our struggles</a>, we weren't optimistic about turning things around.</p><p>There was a crisis of confidence that perhaps we weren't needed, weren't wanted, or that the community wasn't interested. The response was the complete opposite. We received around 400 new supporters, bringing in roughly ¥160,000 (£830 / $1100) per month. There were hundreds of new emails in our inbox, which we are still going through. The response was overwhelming and deeply heartwarming. In fact, we now have more supporters from outside Japan than from within.</p><p>Read the <a href="https://www.timeextension.com/features/japans-game-preservation-society-is-safe-for-now-and-its-all-thanks-to-you">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-182488</guid>
			<link>https://www.timeextension.com/features/japans-game-preservation-society-is-safe-for-now-and-its-all-thanks-to-you</link>
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			<pubDate>Thu, 15 May 2025 12:00:00 GMT</pubDate>
			<title>A Lost Mobile-Exclusive &#039;Mana&#039; Game Has Just Been Partially Preserved</title>
			<description><![CDATA[<p><strong>The trial version of Friends of Mana has successfully been dumped.</strong></p><p><strong>Friends of Mana</strong> probably isn't a title that many Western fans of the Seiken Densetsu/Mana series will be aware of.</p><p>Released in 2006 for Softbank-compatible feature phones (and for i-Mode and EZWeb services one year later in 2007), the network-based multiplayer RPG was never localized outside of Japan, meaning only the most dedicated members of the community are probably even aware of its existence. Nevertheless, it remains an intriguing part of the series's history, being the first mobile entry (predating games like <strong>Circle of Mana</strong> and <strong>Echoes of Mana</strong>) and one that has unfortunately found itself in somewhat of a precarious situation when it comes to the topic of preservation.</p><p>Read the <a href="https://www.timeextension.com/news/2025/05/a-lost-mobile-exclusive-mana-game-has-just-been-partially-preserved">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-182411</guid>
			<link>https://www.timeextension.com/news/2025/05/a-lost-mobile-exclusive-mana-game-has-just-been-partially-preserved</link>
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			<pubDate>Thu, 15 May 2025 10:30:00 GMT</pubDate>
			<title>Treasure Trove Of Over 200 Undumped GBA, DS, DSi And 3DS Beta Carts Is At Risk</title>
			<description><![CDATA[<p><strong>"We're hoping to at least be able to hand pick some carts".</strong></p><p>A selection of over 200 beta GBA, DS, DSi And 3DS carts could be at risk of falling into the hands of a private owner, it has been revealed.</p><p>The non-profit preservation group <a href="https://x.com/VGPMuseum">Video Game Preservation Museum</a> was in discussion with the seller about dumping and preserving the carts. However, it was revealed yesterday that the seller backed out of the arrangement after being contacted by other individuals, presumably with higher offers.</p><p>Read the <a href="https://www.timeextension.com/news/2025/05/treasure-trove-of-over-200-undumped-gba-ds-dsi-and-3ds-beta-carts-is-at-risk">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-182404</guid>
			<link>https://www.timeextension.com/news/2025/05/treasure-trove-of-over-200-undumped-gba-ds-dsi-and-3ds-beta-carts-is-at-risk</link>
			<media:thumbnail url="https://images.timeextension.com/eacadee6c480a/small.jpg" />
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			<pubDate>Fri, 09 May 2025 15:30:00 GMT</pubDate>
			<title>Rare&#039;s Cancelled N64 Title Dinosaur Planet Is Getting The Recompilation Treatment</title>
			<description><![CDATA[<p><strong>Native PC port on the horizon.</strong></p><p><a class="external" href="https://www.nintendolife.com/news/2025/03/n64-recompiled-is-planning-its-best-year-yet-in-2025">N64 Recompiled</a> is a new tool that allows for the static recompilation of <a href="https://www.timeextension.com/guides/best-n64-games-of-all-time">N64</a> games, turning their code into C language and opening the door for native PC ports.</p><p>We've seen a growing list of N64 titles mooted for PC versions, and now an unreleased example is joining the ranks: Rare's <a href="https://www.timeextension.com/games/n64/dinosaur_planet">Dinosaur Planet</a>, the game that would eventually become <a href="https://www.timeextension.com/games/gamecube/star_fox_adventures">Star Fox Adventures</a> on the GameCube.</p><p>Read the <a href="https://www.timeextension.com/news/2025/05/rares-cancelled-n64-title-dinosaur-planet-is-getting-the-recompilation-treatment">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-182180</guid>
			<link>https://www.timeextension.com/news/2025/05/rares-cancelled-n64-title-dinosaur-planet-is-getting-the-recompilation-treatment</link>
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			<pubDate>Thu, 08 May 2025 10:00:00 GMT</pubDate>
			<title>Fallout 1 &amp; 2&#039;s Source Code Isn&#039;t Lost After All</title>
			<description><![CDATA[<p><strong>"When I left, I kept EVERYTHING".</strong></p><p>Fallout series creator and legendary designer <a href="https://www.timeextension.com/news/2023/06/fallout-creator-tim-cain-has-a-youtube-channel-and-its-a-treasure-trove-of-development-stories">Tim Cain</a> has been sharing stories of game development on <a class="external" href="https://www.youtube.com/watch?v=F707wIeTX2g">YouTube</a> for a while now and recently claimed that, to his knowledge, the source code for the first few <strong>Fallout</strong> games on PC had been lost after Interplay—the original publisher—ordered it to be destroyed.</p><p>"When I left Fallout, I was told 'you have to destroy everything you have, and I did," said Cain on his YouTube channel. "My entire archive, early design notes, code for different versions, prototypes, all the GURPS code… gone."</p><p>Read the <a href="https://www.timeextension.com/news/2025/05/fallout-1-and-2s-source-code-isnt-lost-after-all">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-182103</guid>
			<link>https://www.timeextension.com/news/2025/05/fallout-1-and-2s-source-code-isnt-lost-after-all</link>
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			<pubDate>Wed, 30 Apr 2025 13:00:00 GMT</pubDate>
			<title>Feature: We Might Be About To Lose A Powerful Force In The World Of Video Game Preservation</title>
			<description><![CDATA[<p><strong>"When you do the maths, we are completely out of cash in September".</strong></p><p>"Currently, in our bank account, we have £2100 (around $2800). It's not even enough to pay the rent for one month," explains Joseph Redon, head of the <a class="external" href="https://www.gamepres.org/en/">Japanese Game Preservation Society</a>. He's describing the end of the non-profit organisation he set up in 2011 with the aim of properly safeguarding Japanese gaming history before it is lost forever.</p><p>The GPS has successfully preserved thousands of Japanese games—including many floppy discs, which have a finite lifespan—and related media, such as magazines and books. <a class="external" href="https://www.gamepres.org/en/media/honorary/">Honorary members</a> of the society include <a class="external" href="https://www.gamepres.org/en/media/honorary/nishikado/">Tomohiro Nishikado</a> (creator of <a href="https://www.timeextension.com/games/nintendo-switch/space_invaders_forever">Space Invaders</a>), <a class="external" href="https://www.gamepres.org/en/media/honorary/koshiro/">Yuzo Koshiro</a> (<a href="https://www.timeextension.com/games/megadrive/streets_of_rage">Streets of Rage</a> composer), <a class="external" href="https://www.gamepres.org/en/media/honorary/kiya/">Yoshio Kiya</a> (<a href="https://www.timeextension.com/games/switch-eshop/eggconsole_dragon_slayer_the_legend_of_heroes_pc-8801mkiisr">Dragon Slayer</a>, <a href="https://www.timeextension.com/features/the-making-of-sorcerian-the-most-groundbreaking-jrpg-youve-never-played">Sorcerian</a>) and <a class="external" href="https://www.gamepres.org/en/media/honorary/naito/">Tokihiro Naito</a> (creator of <a href="https://www.timeextension.com/games/switch-eshop/eggconsole_hydlide_ii_pc-8801">Hydlide</a>)—yet, despite attracting the support of such legendary figures and operating in one of the world's most influential nations when it comes to interactive entertainment, the organisation is on its last legs.</p><p>Read the <a href="https://www.timeextension.com/features/we-might-be-about-to-lose-a-powerful-force-in-the-world-of-video-game-preservation">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-181708</guid>
			<link>https://www.timeextension.com/features/we-might-be-about-to-lose-a-powerful-force-in-the-world-of-video-game-preservation</link>
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			<pubDate>Tue, 29 Apr 2025 23:05:00 GMT</pubDate>
			<title>Claims That Square, Capcom, Taito, &amp; Sega Are Promising To Preserve Their Past A &quot;Fabrication&quot; Claims GPS</title>
			<description><![CDATA[<p><strong>Update: Joseph Redon of the GPS speaks out.</strong></p><p>Square, Capcom, Taito, and Sega are all making steps towards archiving their past, according to a recently resurfaced SIGGRAPH Asia talk from last December.</p><p>Despite almost being five months old at this point, this talk only recently came to our attention thanks to a social media post from the former Software Creations and TT Fusion developer <a class="external" href="https://bsky.app/profile/kevedwardsretro.bsky.social/post/3ln74i3xonk2u">KevEdwardsRetro</a>, who spotted a write-up of the talk (in Japanese) from <a class="external" href="https://gamemakers.jp/article/2024_12_27_89320/">Gamemakers.jp</a>.</p><p>Read the <a href="https://www.timeextension.com/news/2025/04/claims-that-square-capcom-taito-and-sega-are-promising-to-preserve-their-past-a-fabrication-claims-gps">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-181467</guid>
			<link>https://www.timeextension.com/news/2025/04/claims-that-square-capcom-taito-and-sega-are-promising-to-preserve-their-past-a-fabrication-claims-gps</link>
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			<pubDate>Thu, 24 Apr 2025 16:30:00 GMT</pubDate>
			<title>Strong Museum Announces Huge Preservation Haul From Saint&#039;s Row Dev Volition</title>
			<description><![CDATA[<p><strong>"The donation represents nearly 30 years of the company's history".</strong></p><p>The <a class="external" href="https://www.museumofplay.org">Strong National Museum of Play</a>, in Rochester, New York, announced earlier this week that it had acquired a sizeable collection of development materials from the <strong>Saint's Row</strong> studio Volition.</p><p>This collection was reportedly donated to the museum by former "Volitionites" and is said to include "thousands of game builds, some source material, documentation, awards, and props".</p><p>Read the <a href="https://www.timeextension.com/news/2025/04/strong-museum-announces-huge-preservation-haul-from-saints-row-dev-volition">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-181501</guid>
			<link>https://www.timeextension.com/news/2025/04/strong-museum-announces-huge-preservation-haul-from-saints-row-dev-volition</link>
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			<pubDate>Wed, 23 Apr 2025 14:00:00 GMT</pubDate>
			<title>Two More Lost Japanese- Exclusive Mobile Games Have Been Preserved, Including A 3D Space Invaders Spin-Off</title>
			<description><![CDATA[<p><strong>And 'Densha de GO!: Going Round in Yamanote Line'.</strong></p><p>As you've probably been able to tell from the <a class="external" href="https://www.timeextension.com/news/2025/04/a-long-lost-mobile-version-of-from-softwares-mind-boggling-debut-has-just-been-preserved">abundance</a> <a class="external" href="https://www.timeextension.com/news/2025/04/thanks-to-fans-this-lost-puyo-puyo-fever-game-for-mobile-has-finally-been-preserved">of</a> <a class="external" href="https://www.timeextension.com/news/2025/04/monster-hunters-long-lost-port-for-japanese-flip-phones-has-just-been-translated-into-english">news</a> <a class="external" href="https://www.timeextension.com/news/2025/04/a-previously-lost-mobile-port-of-makai-toushi-saga-has-been-found-and-preserved">articles</a> lately, the feature phone preservation community has been extremely active in recent months, dumping a ton of old Japanese mobile titles that were previously believed to be lost to time.</p><p>Because of this, you'd be forgiven for thinking that they might eventually run out of steam and experience a slow period, wherein the team would hit a brick wall with what it was able to uncover. But, remarkably, this doesn't appear to be the case, with the video game preservationist <a class="external" href="https://x.com/RockmanCosmo/status/1914714650475892753">RockmanCosmo</a> recently taking to social media to announce another two games once considered lost have been dumped and preserved.</p><p>Read the <a href="https://www.timeextension.com/news/2025/04/two-more-lost-japanese-exclusive-mobile-games-have-been-preserved-including-a-3d-space-invaders-spin-off">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-181426</guid>
			<link>https://www.timeextension.com/news/2025/04/two-more-lost-japanese-exclusive-mobile-games-have-been-preserved-including-a-3d-space-invaders-spin-off</link>
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			<pubDate>Mon, 21 Apr 2025 14:00:00 GMT</pubDate>
			<title>Over 30 Years Later, A Lost MSX2 Game Exclusive To Japanese Kiosks Has Just Been Preserved</title>
			<description><![CDATA[<p><strong>Dark Castle was released by MNS Soft in 1993 for MSX2 computers.</strong></p><p>Decades after the release of <strong>Dark Castle</strong> for the MSX2, the game has finally been preserved online, thanks to the efforts of the game preservationist <a href="https://x.com/TrevgauntletNeu" tabindex="-1">@TrevgauntletNeu</a>.</p><p>Dark Castle was a dungeon crawler released for the MSX2 in Japan in 1993 and is one of three games that were developed by the indie developer MNS Soft (alongside <a href="https://gamefaqs.gamespot.com/msx/953724-kidoairaku">Kidoairaku</a> and <a href="https://gamefaqs.gamespot.com/msx/953766-bunazogu">Bunazogu</a>). It was published using <a class="external" href="https://www.msx.org/wiki/Takeru">Brother Industries' Takeru kiosk system</a> — a software distribution machine that would write video games to a cartridge or disk and was typically found inside Japanese video game stores in the '80s and '90s.</p><p>Read the <a href="https://www.timeextension.com/news/2025/04/over-30-years-later-a-lost-msx2-game-exclusive-to-japanese-kiosks-has-just-been-preserved">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-181340</guid>
			<link>https://www.timeextension.com/news/2025/04/over-30-years-later-a-lost-msx2-game-exclusive-to-japanese-kiosks-has-just-been-preserved</link>
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			<pubDate>Thu, 17 Apr 2025 10:00:00 GMT</pubDate>
			<title>Thanks To Fans, This Lost Puyo Puyo Fever Game For Mobile Has Finally Been Preserved</title>
			<description><![CDATA[<p><strong>Puyo Puyo Fever Habanero was released in 2007 for Japanese feature phones.</strong></p><p>The feature phone preservation community has saved another game from digital oblivion. This time it's <strong>Puyo Puyo Fever Habanero</strong>, a Puyo Puyo spin-off that was released for i-Mode, EZWeb, and Softbank-compatible phones in 2007, via Sega's now defunct Sonic Cafe portal.</p><p>According to <a class="external" href="https://bsky.app/profile/rockmancosmo.bsky.social/post/3lmxhpw6jbs2z">RockmanCosmo</a>, the game was dumped from a handset by a user named Chicken and is specifically the i-Mode version of the game, which has been extracted from a D903i phone. Prior to this discovery, many online had considered the game to be "lost media", as Sega had long since stopped selling it officially and fans had no idea whether a phone still existed that contained all of the files.</p><p>Read the <a href="https://www.timeextension.com/news/2025/04/thanks-to-fans-this-lost-puyo-puyo-fever-game-for-mobile-has-finally-been-preserved">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-181212</guid>
			<link>https://www.timeextension.com/news/2025/04/thanks-to-fans-this-lost-puyo-puyo-fever-game-for-mobile-has-finally-been-preserved</link>
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			<pubDate>Wed, 16 Apr 2025 11:00:00 GMT</pubDate>
			<title>Online Sleuths Discover Amazing Screenshots Of Lost Mario Land Virtual Boy Game</title>
			<description><![CDATA[<p><strong>"VB Mario Land" was shown at Winter CES 95 in January 1995.</strong></p><p>A bunch of screenshots from a cancelled Virtual Boy Mario game have recently been discovered and shared online, giving us our best look at the game since it was first advertised back in the 1990s at industry trade shows (h/t: <a class="external" href="https://www.polygon.com/news/559071/rare-virtual-boy-mario-land-screenshots-1995">Polygon</a>).</p><p>The screenshots were discovered by the Bluesky user <a class="external" href="https://bsky.app/profile/rabidrodent.bsky.social/post/3lmmu5452ik2j">rabidrodent</a> and were discovered in a bunch of AOL file directories, accessible through The Internet Archive.</p><p>Read the <a href="https://www.timeextension.com/news/2025/04/online-sleuths-discover-amazing-screenshots-of-lost-mario-land-virtual-boy-game">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-181158</guid>
			<link>https://www.timeextension.com/news/2025/04/online-sleuths-discover-amazing-screenshots-of-lost-mario-land-virtual-boy-game</link>
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			<pubDate>Mon, 14 Apr 2025 16:30:00 GMT</pubDate>
			<title>Two Builds Of An Unreleased Mech-Based Beat &#039;Em Up For The SNES Have Just Been Preserved</title>
			<description><![CDATA[<p><strong>'Mechanoids 2 - The Final Conflict' was in development at Enigma Variations.</strong></p><p>Games That Weren't's founder Frank Gasking <a class="external" href="https://x.com/fgasking/status/1911688610425819395">revealed earlier today</a> that he has managed to preserve another lost Enigma Variations game, following the discovery of unreleased NES versions of <strong><a class="external" href="https://www.timeextension.com/news/2025/03/32-years-later-a-previously-unknown-nes-port-of-sensible-soccer-has-been-found">Sensible Soccer</a></strong> and <strong><a class="external" href="https://www.timeextension.com/news/2025/03/a-long-lost-nes-port-of-populous-has-just-been-discovered-after-33-years">Populous</a>.</strong></p><p>This time it's the turn of the 1993 side-scrolling mech beat 'em up <strong><a class="external" href="https://www.gamesthatwerent.com/2025/04/mechanoids-2-the-final-conflict/">Mechanoids 2 - The Final Conflict</a></strong> to join <a class="external" href="https://www.gamesthatwerent.com/unreleased-and-cancelled-games/">the Game That Weren't Archive</a> — a previously unheard-of SNES game that was pitched to various publishers in the early '90s before eventually being put to one side.</p><p>Read the <a href="https://www.timeextension.com/news/2025/04/two-builds-of-an-unreleased-mech-based-beat-em-up-for-the-snes-have-just-been-preserved">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-181045</guid>
			<link>https://www.timeextension.com/news/2025/04/two-builds-of-an-unreleased-mech-based-beat-em-up-for-the-snes-have-just-been-preserved</link>
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			<pubDate>Fri, 11 Apr 2025 13:45:00 GMT</pubDate>
			<title>A Long-Lost Mobile Version Of From Software&#039;s &quot;Mind-Boggling&quot; Debut Has Just Been Preserved</title>
			<description><![CDATA[<p><strong>King's Field was released for Japanese feature phones in 2004.</strong></p><p>The feature phone preservationist RockmanCosmo has announced that <a class="external" href="https://x.com/rockmancosmo/status/1910361694695739792?s=46&amp;t=_ZthC0M-yfLcPVPyf_xLfQ">a long-lost i-Mode version of From Software's PS1 dungeon crawler <strong>King's Field</strong> has now been preserved</a> giving players the chance to experience an obscure part of the company's history for themselves.</p><p>King's Field, in case you're unfamiliar, was the first-ever video game released by FromSoftware and was published on the original Sony PlayStation in Japan in 1994. It took place in the medieval world of Verdite and saw players embark on a quest into the royal catacombs to search for their father and discover the cause of a recent monster invasion.</p><p>Read the <a href="https://www.timeextension.com/news/2025/04/a-long-lost-mobile-version-of-from-softwares-mind-boggling-debut-has-just-been-preserved">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-180958</guid>
			<link>https://www.timeextension.com/news/2025/04/a-long-lost-mobile-version-of-from-softwares-mind-boggling-debut-has-just-been-preserved</link>
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			<pubDate>Thu, 10 Apr 2025 15:00:00 GMT</pubDate>
			<title>A Previously Lost Mobile Port Of &#039;Makai Toushi SaGa&#039; Has Been Found &amp; Preserved</title>
			<description><![CDATA[<p><strong>The port is based on the WonderSwan remake of the 1989 Game Boy title.</strong></p><p>Yesterday, it was announced that the feature phone preservation community had managed to find a way to locate and preserve a previously lost i-Mode port of the first-ever SaGa game, <strong><a class="external" href="https://www.timeextension.com/games/gameboy/final_fantasy_legend">Makai Toushi SaGa</a></strong> — a title that is perhaps better known in the West by its localized title '<a class="external" href="https://www.timeextension.com/games/gameboy/final_fantasy_legend"><strong>The Final Fantasy Legend</strong></a>'.</p><p>According to <a class="external" href="https://x.com/rockmancosmo/">RockmanCosmo</a>, who was the <a class="external" href="https://x.com/rockmancosmo/status/1910117876134224215?s=46">first to break the news over on social media</a>, the game was preserved by a user named LNRC and appears to be loosely based on the Japan-exclusive 2002 WonderSwan remake of the original Game Boy title (that was launched back in 1989).</p><p>Read the <a href="https://www.timeextension.com/news/2025/04/a-previously-lost-mobile-port-of-makai-toushi-saga-has-been-found-and-preserved">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-180899</guid>
			<link>https://www.timeextension.com/news/2025/04/a-previously-lost-mobile-port-of-makai-toushi-saga-has-been-found-and-preserved</link>
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			<pubDate>Tue, 08 Apr 2025 14:30:00 GMT</pubDate>
			<title>Magician&#039;s Apprentice Is A Forgotten Game For A Console That Never Existed</title>
			<description><![CDATA[<p><strong>And it's now playable!</strong></p><p>The <a class="external" href="https://en.wikipedia.org/wiki/Konix_Multisystem">Konix Multisystem</a> is one of the most famous unreleased gaming platforms of all time. First shown off in 1989, it was created by a team of former Sinclair Research staffers, it boasted a moving chair accessory and light gun—but the project collapsed when Konix went under in 1990.</p><p>However, the technology seen in the Multisystem lived on in a way. The "Multisystem 2", as it was unofficially called, wasn't a hardware platform as such but would find its way into the market via some rather odd devices, such as the unsuccessful TXC Multi-system—a combination of CD player, photo viewer, karaoke machine, and console.</p><p>Read the <a href="https://www.timeextension.com/news/2025/04/magicians-apprentice-is-a-forgotten-game-for-a-console-that-never-existed">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-180761</guid>
			<link>https://www.timeextension.com/news/2025/04/magicians-apprentice-is-a-forgotten-game-for-a-console-that-never-existed</link>
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			<pubDate>Tue, 08 Apr 2025 12:30:00 GMT</pubDate>
			<title>A Treasure Trove Of Amazing Shenmue Artwork Has Just Been Preserved</title>
			<description><![CDATA[<p><strong>Includes "400 original sketches, illustrations, 3D renders, and more".</strong></p><p>A bunch of <strong><a class="external" href="https://www.timeextension.com/games/dreamcast/shenmue">Shenmue</a></strong> development materials have just been archived online, thanks to <a class="external" href="https://shenmuedojo.com/original-shenmue-development-artwork-documents/">the Shenmue-dedicated website Shenmue Dojo</a>. This includes "over 400 original sketches, illustrations, 3D renders &amp; more" from the early development of the game, including the period in which Yu Suzuki's team at Sega (Sega AM-2) was still developing the game as a <strong>Virtua Fighter</strong> RPG.</p><p>According to an article on Shenmue Dojo, the impressive collection of materials comes from a couple of different sources, with the main one being three listings that were discovered earlier this year on a Japanese auction website called Zenmarket.</p><p>Read the <a href="https://www.timeextension.com/news/2025/04/a-treasure-trove-of-amazing-shenmue-artwork-has-just-been-preserved">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-180742</guid>
			<link>https://www.timeextension.com/news/2025/04/a-treasure-trove-of-amazing-shenmue-artwork-has-just-been-preserved</link>
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			<pubDate>Fri, 04 Apr 2025 10:30:00 GMT</pubDate>
			<title>23 Konami Mobile Games Have Just Been Saved, Including Gradius, Castlevania and Parodius Titles</title>
			<description><![CDATA[<p><strong>Another huge win for keitai preservation!</strong></p><p>We have another exciting update to share from the feature phone preservation community.</p><p>Yesterday, on social media, RockmanCosmo revealed that <a class="external" href="https://x.com/RockmanCosmo/status/1907894595767459980">a remarkable 23 titles, developed for i-Mode compatible Japanese feature phones by Konami, had been dumped and preserved online</a>. The majority of these titles had previously been considered "lost media" due to Konami pulling its Konami Net DX offline in 2016 and i-Mode-compatible phones falling out of use.</p><p>Read the <a href="https://www.timeextension.com/news/2025/04/23-konami-mobile-games-have-just-been-saved-including-gradius-castlevania-and-parodius-titles">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-180553</guid>
			<link>https://www.timeextension.com/news/2025/04/23-konami-mobile-games-have-just-been-saved-including-gradius-castlevania-and-parodius-titles</link>
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			<pubDate>Thu, 03 Apr 2025 13:00:00 GMT</pubDate>
			<title>PlayStation Is Using A &quot;Cold Storage&quot; Vault &amp; Mineshafts To Save Its 30-Year History</title>
			<description><![CDATA[<p><strong>200 million files and 650 TB have been preserved so far.</strong></p><p>At this year's Game Developer's Conference, a senior build engineer at PlayStation named Garrett Fredley gave a talk, entitled <a class="external" href="https://schedule.gdconf.com/session/preserving-the-past-for-the-future-a-playstation-case-study/907313">Preserving the Past for the Future: A PlayStation Case Study</a>.</p><p>The talk, which has since been written up by <a class="external" href="https://www.gamesradar.com/games/30-years-of-history-reside-in-our-tape-backups-playstations-building-a-game-preservation-mineshaft-vault-with-200-million-files-going-back-to-a-1994-build-of-ps1-jrpg-arc-the-lad/">GamesRadar staff</a> (who were in attendance), centered on the problem of how you go about preservation if you have over 30 years' worth of history to capture, record, and archive. And the solution sounds like something out of an old science fiction novel or <a class="external" href="https://youtu.be/Fdjf4lMmiiI?si=S12k_oe9Gjj4V_ya">an Indiana Jones film</a>.</p><p>Read the <a href="https://www.timeextension.com/news/2025/04/playstation-is-using-a-cold-storage-vault-and-mineshafts-to-save-its-30-year-history">full article on timeextension.com</a></p>]]></description>
			<guid isPermaLink="false">https://www.timeextension.com/#article-180497</guid>
			<link>https://www.timeextension.com/news/2025/04/playstation-is-using-a-cold-storage-vault-and-mineshafts-to-save-its-30-year-history</link>
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