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			<pubDate>Tue, 27 May 2025 09:15:37 GMT</pubDate>
			<title>Re: Barcode Battler, The Early &#039;90s Classic That&#039;s So Crap, It&#039;s Almost Cool</title>
			<description><![CDATA[<p>Was obsessed with this as a teen and picked one up in a local toy shop. After taking it into school about 5 or 6 were picked up by classmates and we used to play the things to death. Trading all sorts of cards and tips. Really was amazing fun.</p><p><em>By Lorfarius</em></p>]]></description>
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			<pubDate>Mon, 26 May 2025 14:40:17 GMT</pubDate>
			<title>Re: Barcode Battler, The Early &#039;90s Classic That&#039;s So Crap, It&#039;s Almost Cool</title>
			<description><![CDATA[<p>I am thinking of getting one now as well, only 20-30 pounds boxed, due to this article, what have you started Time Extension...</p><p><em>By Deuteros</em></p>]]></description>
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			<pubDate>Sun, 25 May 2025 19:50:44 GMT</pubDate>
			<title>Re: Barcode Battler, The Early &#039;90s Classic That&#039;s So Crap, It&#039;s Almost Cool</title>
			<description><![CDATA[<p>@VITIMan —your link didn&#039;t work: <a rel="nofollow noopener" class="external" href="https://cards.bimbiribase.xyz/">https://cards.bimbiribase.xyz/</a></p><p><em>By HammyHavoc</em></p>]]></description>
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			<pubDate>Sun, 25 May 2025 17:19:11 GMT</pubDate>
			<title>Re: Barcode Battler, The Early &#039;90s Classic That&#039;s So Crap, It&#039;s Almost Cool</title>
			<description><![CDATA[<p>@JayJ If it had come out in the 80s where people over here were playing games on 8-bit micros and having to fill in some of the blanks and use their imagination in text adventures and rpgs then more people may have been interested. by the 90s though gaming had moved beyond that and most people wanted a better gui even on something so simple.</p><p><em>By Zenszulu</em></p>]]></description>
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			<pubDate>Sun, 25 May 2025 10:07:50 GMT</pubDate>
			<title>Re: Barcode Battler, The Early &#039;90s Classic That&#039;s So Crap, It&#039;s Almost Cool</title>
			<description><![CDATA[<p>Wasn't there a story years ago, that the best ever performing barcode for the game, one that maxed out all stats, was found on someone's anti-depression medication?</p>
<p>But, I got one as a kid on holiday, from Argos in Hastings! I almost got a C64GS that holiday too, Woolworths were selling them off for £15 each. But dumba$$ me bought a Catwoman poster instead &gt;.&gt;</p>
<p><em>By Guru_Larry</em></p>]]></description>
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			<pubDate>Sun, 25 May 2025 08:58:16 GMT</pubDate>
			<title>Re: Barcode Battler, The Early &#039;90s Classic That&#039;s So Crap, It&#039;s Almost Cool</title>
			<description><![CDATA[<p>I just bought one. £27 mint condition. All 32 cards. If it was someone here, tah muchly.</p><p>The funny thing is, despite the simplicity of the screen, it has a stupidly obtuse abd complex set of mechanics beneath.</p><p>You can cast magic spells. They&#039;re not listed on screen, but in a manual, so you can look up F5 and see what it does and through a bewildering series of button presses activate one of the 10x function spells (they just augment numbers).</p><p>You can also get &quot;passwords&quot; from enemies. And inputting the 5 digits activates stat boosts.</p><p>And some cards have hidden strengths against others.</p><p>None of this is displayed. The reliance on the manual reminds me of Temple of Apshai on the TRS-80.</p><p>In 2025 it&#039;s archaic e-waste.</p><p>In 1992 it was outdated and crap.</p><p>In 1985 though...? If it had released much earlier, it would have been more interesting.</p><p>I do kinda love it.</p><p>Has anyone reverse engineered it? Because barcodes carry hidden parameters, based on how the official cards interact. (Hookshot item triples Link&#039;s damage against the Wart enemy card for example - how? Why?)</p><p><em>By Sketcz</em></p>]]></description>
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			<pubDate>Sun, 25 May 2025 08:06:53 GMT</pubDate>
			<title>Re: Barcode Battler, The Early &#039;90s Classic That&#039;s So Crap, It&#039;s Almost Cool</title>
			<description><![CDATA[<p>J-League Excite Stage '94 also supported the Barcode Battler II Interface peripheral and came with cards. Finding that in an auction lot of random Super Famicom games is how I tripped and fell down the Barcode Battler rabbit hole...</p>
<p>Now my personal museum of esoteric nonsense includes:</p>
<ul>
<li>Barcode Battler II main unit</li>
<li>Barcode Battler II C0² unit complete in hardshell case w/outer retail sleeve</li>
<li>Barcode Battler II C2² unit complete in hardshell case</li>
<li>Barcode World for the Famicom, boxed, including cards and the interface cable</li>
<li>Barcode Battler Senki bundle box combining the complete boxed Super Famicom game and complete boxed interface peripheral</li>
<li>Unused packs of blank cards</li>
<li>Blank cards filled out by a previous owner in Japan in the '90s, including illustrations</li>
<li>An envelope of vintage barcodes clipped by the same previous owner</li>
<li>Other random merch</li>
</ul>
<p>I'm going to do a YouTube video at some point.</p>
<p><em>By Bakamoichigei</em></p>]]></description>
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			<pubDate>Sun, 25 May 2025 01:47:31 GMT</pubDate>
			<title>Re: Barcode Battler, The Early &#039;90s Classic That&#039;s So Crap, It&#039;s Almost Cool</title>
			<description><![CDATA[<p>@Zenszulu Yeah to me this is just not engaging looking, it&#039;s basically just some basic calculator screen that presents you with numbers related to some cards you can scan, not exactly the most engaging concept when it comes to gaming.</p><p><em>By JayJ</em></p>]]></description>
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			<pubDate>Sat, 24 May 2025 14:40:54 GMT</pubDate>
			<title>Re: Barcode Battler, The Early &#039;90s Classic That&#039;s So Crap, It&#039;s Almost Cool</title>
			<description><![CDATA[<p>I didn’t know the reader could be finicky. I remember we got one in the ‘90s and absolutely none of the bar codes of products we tried would work. I reckon it would have been much more successful if it had a dot matrix screen like the GameBoy so it could display graphics.</p><p><em>By BulkSlash</em></p>]]></description>
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			<pubDate>Sat, 24 May 2025 13:49:48 GMT</pubDate>
			<title>Re: Barcode Battler, The Early &#039;90s Classic That&#039;s So Crap, It&#039;s Almost Cool</title>
			<description><![CDATA[<p>As a child I never seen the appeal of this especially scanning random barcodes. The idea itself is fine but the really simplistic interface was even dated at the time of it&#039;s release. However if it had some compatibility with SNES games released in the west like it did in Japan I could have seen it being a bit more successful.</p><p><em>By Zenszulu</em></p>]]></description>
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			<pubDate>Sat, 24 May 2025 13:06:42 GMT</pubDate>
			<title>Re: Barcode Battler, The Early &#039;90s Classic That&#039;s So Crap, It&#039;s Almost Cool</title>
			<description><![CDATA[<p>Still have mine sitting in a box with some cards.</p><p>Still remember scanning everything in the kitchen. lol</p><p><em>By Soupbones</em></p>]]></description>
			<link>http://www.timeextension.com/features/barcode-battler-the-early-90s-classic-thats-so-crap-its-almost-cool#comment8655294</link>
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			<pubDate>Sat, 24 May 2025 07:30:25 GMT</pubDate>
			<title>Re: Barcode Battler, The Early &#039;90s Classic That&#039;s So Crap, It&#039;s Almost Cool</title>
			<description><![CDATA[<p>Covering Barcode Battler is always nice :)</p><p>If you want to dive in more there is a incredible fron my colleague <a rel="nofollow noopener" class="external" href="https://barcodebattler.co.uk">https://barcodebattler.co.uk</a></p><p>On the other side i manage a site with my scanned cards for the device here <a rel="nofollow noopener" class="external" href="https://cards.bimbiribase.xyz">https://cards.bimbiribase.xyz</a></p><p>We are just a few fans preserving cards and merchandising for this short fever in the early nineteys.</p><p><em>By VITIMan</em></p>]]></description>
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			<pubDate>Fri, 23 May 2025 20:45:01 GMT</pubDate>
			<title>Re: Barcode Battler, The Early &#039;90s Classic That&#039;s So Crap, It&#039;s Almost Cool</title>
			<description><![CDATA[<p>I remember this. Never got one as a kid. Even back then I remember thinking you should be able to hack the concept by making your own barcodes. I never have seen a guide showing if the numbers off a barcode translated directly to stats so you could write out a perfect character. That was my thinking as a kid. But, even back then, the appeal of just scanning the barcode off of everything hoping to get lucky to find an S rank fighter was pretty slick.</p><p>In a very high level concept, it&#039;s a very crude form of collectable card battling that became Pokeman and the like. Although the randomness of your deck being based on what you had off packages at home is comical; though about the same as the randomness of what&#039;s in a booster pack.</p><p><em>By Daggot</em></p>]]></description>
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			<pubDate>Fri, 23 May 2025 20:25:04 GMT</pubDate>
			<title>Re: Barcode Battler, The Early &#039;90s Classic That&#039;s So Crap, It&#039;s Almost Cool</title>
			<description><![CDATA[<p>@Damo There&#039;s a story that this thing caused sellouts of a certain soup product in Japan. :D</p><p><em>By KingMike</em></p>]]></description>
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			<pubDate>Fri, 23 May 2025 20:22:22 GMT</pubDate>
			<title>Re: Barcode Battler, The Early &#039;90s Classic That&#039;s So Crap, It&#039;s Almost Cool</title>
			<description><![CDATA[<p>Was listening to the PKA Podcast and they recently talked about this not too long ago they said one of them had it and it was absolute dog ***** lmfao</p><p><em>By Arcata</em></p>]]></description>
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			<pubDate>Fri, 23 May 2025 19:40:15 GMT</pubDate>
			<title>Re: Barcode Battler, The Early &#039;90s Classic That&#039;s So Crap, It&#039;s Almost Cool</title>
			<description><![CDATA[<p>I had a Barcode Battler as a kid and still have it now.</p><p>I did get a fair bit of enjoyment out of it if I remember correctly and have made up several of my own character cards using barcodes from food items in the kitchen. I think a packet of rice was quite a good code but I can&#039;t remember if it was a character or an item to help out?</p><p>Anyway, around 10 years ago I took the Barcode Battler into work and played with some colleague&#039;s who loved it! Honestly, they did... the rose tinted spectacles were out in full force that day.</p><p>As a kid, I longed for a Gamesmaster challenge to be on the Barcode Battler...</p><p><em>By RossoftheRobots</em></p>]]></description>
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			<pubDate>Fri, 23 May 2025 18:28:08 GMT</pubDate>
			<title>Re: Barcode Battler, The Early &#039;90s Classic That&#039;s So Crap, It&#039;s Almost Cool</title>
			<description><![CDATA[<p>CueCat has joined the battle!</p>
<p><em>By Peteykins</em></p>]]></description>
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			<pubDate>Fri, 23 May 2025 17:59:22 GMT</pubDate>
			<title>Re: Barcode Battler, The Early &#039;90s Classic That&#039;s So Crap, It&#039;s Almost Cool</title>
			<description><![CDATA[<p>@rob7979</p><p>The only one I ever saw (sort of) in the wild was one we had in one of our shops. It gathered dust for many a year, in fact it was still there gathering dust when I sold my share of the business years later. I actually can’t even remember how we came to have it, it’s definitely not something I would have put an order in for, so I’m going to blame my partner.<br />Quite a few people asked about it over the years, there was many a discussion in the shop at lunchtime when the school kids came in (I wasn’t much older than them) but alas, not a single person ever liked the concept enough to actually buy the thing.</p><p><em>By Stwert</em></p>]]></description>
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			<pubDate>Fri, 23 May 2025 16:43:19 GMT</pubDate>
			<title>Re: Barcode Battler, The Early &#039;90s Classic That&#039;s So Crap, It&#039;s Almost Cool</title>
			<description><![CDATA[<p>What an intro! 🤣 (I think we all knew a dubious house like that...)</p><p>I&#039;ve been wanting to drop the hammer on a Barcode Battler for ages now. They&#039;re about £25. But so many are missing cards.</p><p>Also... The idea is probably cooler than the reality.</p><p>I do want to play that Zelda game though.</p><p>I really like the idea behind the BCB. If it could have generated simple graphics it might have worked better.<br />The concept was better realised with:</p><p>1) Ultraman on N64, where GB carts and the transfer pak would generate characters</p><p>2) Monster Rancher (PS1), where CDs would generate monsters</p><p>3) Vib Ribbon (PS1), musics CDs generated levels</p><p>I&#039;m just fascinated by the idea of other objects in the world creating the gameplay inside your game, depending on what you put in.</p><p>There was a PC game called Virus (I think?), which was supposed to create levels based on your HDD data, but it never really worked as advertised.</p><p><em>By Sketcz</em></p>]]></description>
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			<pubDate>Fri, 23 May 2025 16:17:40 GMT</pubDate>
			<title>Re: Barcode Battler, The Early &#039;90s Classic That&#039;s So Crap, It&#039;s Almost Cool</title>
			<description><![CDATA[<p>If anything, it gave us a nice segment on Game Center CX.</p><p><em>By HammerGalladeBro</em></p>]]></description>
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