I’m not sure if you’ve ever taken the time, but sit and think about how the controller has evolved through the years. There was the creation of the D-Pad, then the shoulder buttons, the thumb sticks, and of course motion controls. There had been motion controls in gaming before the Nintendo Wii, mostly in the [...]
Going into E3 there had been rumors of Nintendo developing something called ‘Kind Code’. Through a patent filed, it became known that Nintendo was in development of an in-game walkthrough system. Well, we can go ahead and switch this from rumor to confirmed. Miyamoto spoke to USA Today during E3. He discussed an option feature [...]
Last week at E3, I believe we received “good” conferences from all three of the ‘main’ video game manufacturers. Each company had good moments and some bad or boring moments. For Microsoft their biggest announcement was of course Project Natal. If you have somehow missed out on Project Natal, here’s the Wikipedia page explaining what [...]
I’ve never been shy about expressing my criticisms towards the original No More Heroes, specifically relating to overused gameplay mechanics and some of the controls. However, those criticisms are balanced out by an incredible sense of style that was present in NMH. Also, just the aspect of the game being so different than anything else [...]
Ok, the week of E3 is over. Fanboys are gasping for breath after all the announcements. The booth babes are going back to their normal lives, which involve things that were probably about 10x different then what they were subject to at E3. I think we can all safely say that Nintendo’s keynote this year [...]
You’d think that announcements about motion control from Sony and Microsoft would raise an eyebrow from Nintendo. Someone’s brow might be raised at the House of N, but not Miyamoto’s. In fact, he’s flattered to see that Sony and Microsoft are heading in the direction that Nintendo has been going the past few years. Here’s [...]