Game previews and views for the Nintendo Wii game console.
Category Archives: Games
Metroid: Other M has been available since August and I showed this to a friend who had never even seen it. So if you never have, it features a live-action Samus Aran and its actress is a dead-ringer.
The music track used is a Massive Attack’s “Paradise Circus”, which suits the mood of the video with emotional crescendos. Simply one of the silkiest TV spots ever.
Stay tuned for some first impressions of the game right here on WiiBlog.
There have been some amazing holiday seasons in video game history, but I think for the Nintendo Wii 2009 could be it’s best yet. We’ve got New Super Mario Bros. Wii to look forward to, and the upcoming fighter Tatsunoko vs. Capcom soon after. If you’re giddy with anticipation then you should be glad to know that the final characters of the game have been revealed.
First, is Joe the Condor which if you’re a fan of Gatchaman should help complete the roster from the anime series. I personally must plead ignorance as I’ve never watched one episode of the series. Here’s a character design screen for those who are jonesin’ for some Joe the Condor.
The second character reveal will have you screaming with delight if you’re a fan of the Mega Man X series. The fan favorite, Zero, will be swinging his green energy sword all over some chumps come January. After watching his gameplay video, he will play completely different than Mega Man which is a treat, because of their different play styles throughout the years. Below is a character screen, and gameplay video.
Square Enix has been known for some crazy antics throughout the years. Remember, this is the developer that made a Mario RPG become one of the greatest games of all time. Also, they created a series based on fusing the world of Final Fantasy and Disney together. Guess what, the series turned out to be amazing.
Therefore, it shouldn’t be a huge surprise to hear that Square Enix will be tapping into the decade defying band Bon Jovi for their Final Fantasy: Crystal Chronicles japanese commercials. As crazy as it may sound. Square Enix has signed non-gaming musical talent before but generally it’s been Japanese pop stars providing their vocal talents to a title. So, when hearing Bon Jovi would be lending their talents for promotional work on the game it raised a few eyebrows in the gaming community.
Not surprisingly, Bon Jovi has a brand spanking new album coming out soon. It just so happens that the song being used for the Final Fantasy commercials is off their new album. There has been no official announcement if the Bon Jovi/Final Fantasy collaboration will make it’s way stateside. My crystal ball tells me it will though. Which might just make YouTube explode.
Of course while I’m on vacation some of the biggest news in Wii gaming is dropped. Game Informer officially announced the existence of Epic Mickey last week. There are no details to officially announce as of yet. As the weeks pass they will be releasing information and media concerning the game.
First is this interview with Warren Spector, the main director of Epic Mickey:
The next piece of Epic Mickey awesomeness should be unleashed sometime today.
I must admit that I had completely forgot about Demo Play, and it’s inclusion with New Super Mario Bros. Wii. It seems that perhaps Nintendo forgot about the feature as well, because as it stands we have two different descriptions for the ‘help along’ system coming with the platform title.
During E3 earlier this year, Miyamoto spoke about Demo Play and how it would be implemented in New Super Mario Bros. Wii,
“In New Super Mario Bros. Wii, if a player is experiencing an area of difficulty, this will allow them to clear troubled areas and take over when they’re ready” confirmed Miyamoto, through his translator. “And yes, we’re looking into this for future games, too”
This description is completely different from Nintendo’s official New Super Mario Bros. Wii page: “New Super Mario Bros. Wii is also the first Nintendo game to feature a dynamic help system, which allows you to access a mode showing how a level can be completed if you are stuck. The best thing about this mode is that you are free to jump into the action you’re watching on screen at any time!”
The logical reasoning is that Demo is exactly the same as when Miyamoto described it, he just talked about it differently. As it stands now though, no one is sure if Demo Play will take the game over for you or just show you what to do.
For many Red Steel 2 is the most anticipated game of the year. It’s the first title to work exclusively with Wii Remote MotionPlus, and actually beat Nintendo to the punch with that. During a Q&A with fans on their forum, we learn a bit more about the upcoming FPS title. Here’s some of the important stuff:
– There will be no run button, as the character’s movement speed is set to run by default. Movement speeds compared to Metroid (Prime 3) are made.
– There will be no crouching of any kind in the game as well. Since this game is more about up front battles, crouching was seen as not needed since it’s a move based on taking cover and hiding.
– The developer hints at, pretty strongly that the ability to mark and kill multiple enemies will be returning to Red Steel 2.
– The block ability will allow players to block bullets using the (A) button. There’s also an active block feature that will give the ability to fire bullets back to the enemies.
Speak of the devil. As I was typing this up, IGN dropped a new Red Steel 2 trailer on us. This one reveals a character named Payne who may or may not be your friend. Enjoy.