New Sadness Update - Finally A Release Date
For those who have been keeping up with Sadness, it’s been a very dry season for information. Most of what all of us have come to find out about the game has been through an obscure trailer that feels like it has been out for years (in actuality it is alittle more than a year old). The game is being developed by a Poland based developer, Nibris. This will be a debut title for them, so it makes it harder to decide if we should be excited or skeptical. Going by the screens and lone trailer, I gotta say I’m excited.
Even Without Seeing A Hot Lady Playing The Wii I’d Be Pretty Excited About Sadness
Since the trailer we haven’t been provided with very many details. The greatest amount of information we’ve received is the synopsis of the game which is on Nibris’ site, “The study of fear and the borders of human imagination… A trip to the darkest corners of consciousness, in all of us… A trip to the hell of the subconscious and not necessarily to return…This gothic horror (atmosphere) is not the game of the action. If you’re counting on shooting, litres of blood and piles of dead bodies then unfortunately you won’t find this here. We are preparing for a mood which will not leave you till the very end of the game. An irregular scenario decides on such issues as schizophrenia or narcolepsy. Apart from an extremely complex and rich-in-the-shocking-factor scenario, the power of our production is innovative use of the Wii controller.Sadness is black and white psychological horror game in which you control Maria - Victorian age aristocrat trying to protect her 8 year old, blind son from monsters trying to get him. Action is set on the verge of XIX and XX century, in ruins in woods of Russian Empire. Entire game focus on psychological aspects of fear and player interactions with Alexander.”
Besides some of the grammatical errors (we aren’t all perfect), this game has almost everything I look for in a game. It has the potential to make me shriek like a little girl, and make me feel unsettled to the point I have nightmares.
We finally have some more news to go along with the trailer and synopsis now. The game has been given a launch window of Fall 2009. This seems kind of a long time to me, considering the trailer was released more than a year ago, meaning Sadness was pretty far into development prior to the trailer. But aslong as the game is polished to a shine on release, I’m willing to be patient. Nibris will be attending the Leipzig Game Convention in August, so all signs point to more game details being released then.
Has anyone else been keeping up with the miniscule details for Sadness? Are you ready to scream like a little girl when the rats come darting at you in the sewer?
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I hadn’t heard much about this game at all (and apparently, I’m not the only one). It seems interesting enough, but I’d love to see some actual gameplay screens. I’m pretty sure that those aren’t actual gameplay…and if they are, then holy mackerel!!!
yes, most of what we saw was live action capture…but I think some of the action sequences looked like they may have been cutscenes…either way, hopefully we’ll see actual gameplay footage at Leipzig
Sounds great, can’t believe it’s taken them this long to get a release date out though.
I refuse to get excited. It’s just got to be vaperware.
Sadness has a lot of impressing things prepared for gamers and I want to believe that it will not fail as Alone in the Dark did.
I don’t think it is vaporware, not in the same league as Darkfall anyway. It might not be as far along the development cycle as we hope, but I still think it will be released at some point.