Time has the higher profile site, but Game Informer has the deeper content. Nintendo’s legendary game designer is all over the place.
The main man handled fan queries in a recent edition of Time’s ‘10 Questions’ feature. One person asked if a Zelda movie might ever happen:
[Laughs] That is a question that always comes up. We have been approached by people before and we have thought about potential ways that it could happen. But I struggle with the Hollywood process. So it is just a question of whether or not we can find something down the road that will meet our desires.
Game Informer managed to get a sit-down with Miyamoto at E3 after Nintendo’s press briefing. Billy Berghammer crowed about getting the interview that had eluded him for ten years. Among Miyamoto’s thoughts was the idea of making less of a distinction between casual and hardcore gamers:
I think really the main focus of our presentation today was not so much separating those two groups but our goal is to bring down the barrier between the two. For example my wife has only recently kind of become a casual gamer, so because of that there are games that she is actually better at than me. So really what we want to do is try to bring in that casual market but at the same time provide entertainment that the casual market can kind of graduate to that will entertain them as well as the hardcore audience. So really it’s been the idea of breaking down that barrier between the two audiences that’s been the focus of our presentation today. And of course core gamers also play casual games. (laughs)
Via Time and Game Informer
July 24th, 2007 at 4:23 pm
damn spankin right.